Spy production is currently 1/2 of tr/j/tu and double Ta.
Spies are not effected by military tech (sell).
Putting military on pub market eliminates the NW, but also all upkeep costs. Logically I understand the NW piece. But who is paying for these troops while they are on the market? Are they trapping? Fishing? Pillaging?
Missiles. They take turn(s) to use, but your country stands still basically. No production. Especially if you are a very fat indy. (this could have been fixed, it has been a little bit since I sent a missile).
No way to see what your allies have. Military. Tech. Etc.
This one is more of a suggestion.
I’m kind of slow, but when selling on pub market. I constantly am putting QTY in price and price in QTY. Like every time I play. I don’t think I can retrain my brain on this.
There were other bugs that I found previously and may have exploited and may have forced a quick fix on. So, good job on those req.
I don’t know how to feel about devs who actually fix things instead of talking about fixing it. EE is now the AOL of text based games and we are now in the google era.
Hiya zen! Geese this old hippy had a hard time navigating the forums. Pheebs helped me out. Hey awesome set in beta. I was playing my turns on 29th n game ended lol. U playing in both servers? Do not want 2 c a bot win. We need 2 boost whomever is best. Wow gotta get used 2 a 30 day set? I just realized that so sold all rigs, indy etc. Seems eye am The only techer. OK say hey in game, Bru
got that right man, gonna bang him at end of set to make him lose net. then missiles. could not spy his ass. tried multiple times. u in alliance server?